Environment Level from the VR Platformer Max Mustard by Toast Interactive. Screenshots taken from PSVR2 Version.
"The Meeting" is the first level of the game and was a fun opportunity to add little details to help visually convey the story of Max Mustard.
MY ROLE
Environment Artist, Lighting Artist, Incidental Props
Whilst I spearheaded the creation of this level, it was truly a collaborative team effort!
ADDITONAL CREDITS
Art Direction by Jonathan Bradley
https://www.artstation.com/jmbradley
Concept Art By Christian Ronquillo
https://xtnfolio.com/
Max Mustard Character Model by James Hyun
https://www.artstation.com/jameshyun
Boss, Van and Enemy Characters Models by Juan Carlos Calderon
https://www.artstation.com/juancarloscr
Industrial & Urban Building Kit, PSVR2 Shaders by
https://www.artstation.com/kynanstleon