Environment Level from the VR Platformer Max Mustard by Toast Interactive. Screenshots taken from PSVR2 Version.
"First Flight" Was the The first level and one of the last levels I had the opportunity to work on for Max Mustard - it went through several evolutions and is one of my favorite levels of the game!
MY ROLE
Environment Artist, Lighting Artist, Incidental Prop Models / Textures
Whilst I spearheaded the creation of this level, it was truly a collaborative team effort!
ADDITONAL CREDITS
Art Direction And Additional Environment & Lighting Polish Pass by Jonathan Bradley
https://www.artstation.com/jmbradley
Initial Environment Concept Art By Christian Ronquillo
https://xtnfolio.com/
PSVR2 Shaders & Bug Fixing by
https://www.artstation.com/kynanstleon
Enemy Character Models & Ferris Wheel By Juan Carlos Calderon
https://www.artstation.com/juancarloscr